Magic Mirror Tirelessly Indulges Children’s Curiousity

[pepelepoisson]’s Miroir Magique (“Magic Mirror”) is an attention-grabbing tackle the sensible mirror idea; it’s supposed to be a playful, interactive studying software for teenagers who’re at an age the place language and interactivity are deeply attention-grabbing to them, however whose ceaseless calls for for examples of spelling and writing will be equally exhausting. Inspiration got here from his personal five-year-old, who can neither learn nor write however nonetheless has a bottomless fascination with the writing and spelling of phrases, phrases, and numbers.

Magic Mirror is listening

The magic is all within the easy interface. Magic Mirror waits for activation (a easy cross of the hand over a sensor) then reveals that it’s listening. Anything it hears, it then shows on the display screen and reads again to the consumer. From an utility perspective it’s pretty easy, however what’s attention-grabbing is the usage of speech-to-text and text-to-speech features not as a method to an finish, however as an finish in themselves. A mirror in additional methods than one, it listens and repeats again, whereas writing out what it hears on the similar time. For its supposed viewers of curious youngsters fascinated by the written and spoken elements of language, it’s half interactive toy and half studying software.

Like most sensible mirror tasks the technological components are all hidden; the display screen is behind a one-way mirror, audio system are out of sight, and the one inputs are a gesture sensor and a microphone embedded into the body. Thus outfitted, the mirror can tirelessly humor even probably the most demanding of curious youngsters.

[pepelepoisson] explains a number of the technical elements on the project page (English translation hyperlink here) and all of the code and construct particulars can be found (in French) on the venture’s GitHub repository. Embedded under is an indication of the Magic Mirror, first in French then switching to English.

Projects designed with interactivity and ease of use in thoughts are nice to see, identical to [pepelepoisson]’s earlier work with Stecchino, a bodily recreation about balancing an outsized toothpick.

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